Welcome to the journey of introducing myself
Html5, Augmented reality, NodeJS, Unity3D
For the past few years we can see that user interfaces are trying to blend real world with virtual (digital). This is what Augmented Reality does best by enhancing real world with digital elements in real time. When I work with Augmented Reality I use different platforms. Mostly is Unity3D or Adobe Flex. SDK’s that I help to achieve augmentation are FLARToolkit, NyARToolkit and Vuforia SDK. Lately I have been also experimenting with combining Augmented reality with Gesture Recognition (Leap Motion).
Interactive apps & games
Creativity. Curiousity. Passion.
I am a interactive software developer currently based in Kuala Lumpur, Malaysia. For the past 7 years I've been working on variety projects which involved development of interactive applications. Started as Actionscript game developer for different ad agencies, later changed my focus towards AR and started developing smaller augmented reality & gesture recognition games. My latest full time job involves developing high class E-learning software in Html5. I started as frontend developer but later shifted to backend side where my role is developing backend solutions (PHP and NodeJs) and support for Learning Managment Systems, fully customizing and developing plugins for Moodle LMS, woocommerce payement system customization and moodle integration, setting up servers, virtual machines mostly with Linux distributions. Until this date I’ve been working with variety of different platforms and technologies both front-end and backend. In my personal projects I tend to use project management methodologies and tools (Redmine, MS project) and revision control (Git). In my spare time I like to research and experiment with AR which is my passion, mostly with Unity 3D. I like to be fully involved in development process, sharing and growing ideas and being curious about everything.
My way to stay creative is to always stay curious and to perceive challenges as something beneficial.
For more information (watch the video, demonstration) about the particular experiment click the image below
Augmented Reality with Leap Motion gesture recognition in Unity3D One of my Unity3D experiments with AR and gesture recognition. Application searches for marker (pattern) with help of NyARToolkit SDK and augments the reality with 3D model of the Robot which contains simple animations. It tracks users gestures with help of the Leap Motion sensor Leap[…]
Unity3D Augmented Reality mobile app with Image Recognition Augmented Reality image recognition application I made in Unity3D with Vuforia SDK. It’s a simple demonstration of how you can do Augmened reality application with Vufiria which provides you a platform for recognizing images and getting position and orientation of the recognized image in space. In my case I used 3D[…]
Again one of my old experiment projects I did. It’s a simple 2D game made in HAXE. It uses port of Box2d physics engine to simulate physics of the interactive objects. So far I published it only as HTML5 and FLASH, with some modification it could be also published to mobile platforms both Android and[…]
One of my old experiments I did with Away3D. It involves simple vehicle physics with help of Away3D physics engine named AwayPhysics. It runs in Flash player 11 or never with GPU support. For this game I created a 3D model in Blender 3D and export in such a way to work with Away3d. Experiment[…]